Game or similar device



--Aug. 15, 1944. I J. DORFMAN 2,355,785

, G AME on SIMILAR DEVICE Filed Oct. 21, 1942 2 Sheets-Sheet 1 J J if 30. 0 JOHN D06 CRAKERS 4 T01 61a 1 J J 5 i. v 4- l0 l0 8 8 o o 0 0 mcnnnnR05 a s 3 "3 v 4- BILL'S 10TH 121'o1-"I7 4 4 2 2 Q Q J.

BUTTER 13 1 15101 4 4 2 2 v Q ,4 ll 3 /4 IN V EN TOR. JOHN DORFMANATTORNEY.

2 Sheets-Sheet 2 5' INVENTOR.- JOHN DURFMHIV ATTORNEY J. DORFMAN GA MEOR SIMILAR DEVICE Filed Oct. 21, 1942 Aug. 15, 1944.

Patented Aug. 15, 1944 UNITED STATES. PATEN'l l OFFlCE.

John Dorflnanjfiew YorkQ NIQYL, assignor to Malco, 1110., NewY ork, N.'Y., a corporation of NewYork f Application October 21, 1942, Serial No.462,780 2 Claims. (01. 273-5135) This invention relates generally togames and more particularly to such which employ the use.

of playing cards. More specifically it relates to the combination ofplaying cards with a game board.

It is an object of the present invention to provide a game in which agame board having a plurality of fixed playing card representations isused with a deck of conventional playing cards, which deck of cards areplayed on the game board and made to cooperate therewith to form a gamesimilar to the game known as poker.

It is a further object of the present invention to provide a gamesimulating poker andin which fixed playing members arearranged inpredetermined fashion on a game board and ainumber of individual playingcards' are dealt out from the stack of cards and cooperate with thefixed members on the board to produce the game.

It is a still further] object of thepresent invention to provide a gameof the above character, wherein advertisements are tied up with the gamein such manner as to effectively compel the player to repeat the namesof certain brands of products, during the performance of the game.

Yet another object of the present invention is to arrange the fixedplaying members'on the game board according to established betting odds,

preferablyin inverse order, that is, a playing residesin providing eachfixed playing member with all four suit symbols of conventional play ingcards. v, I

Further objects and advantages of thcinvention .will appear from thefollowing disclosure thereof together with the attached drawings whichillustrate, a certain formof embodiment thereof. This form is shown for.the; purpose of illustrating the invention to give satisfactory. andreliable results, although iti's' to be understood that theinstrumentalities of which the invention consists can be variouslyarranged ando'r ganized and that the inventionis not limitedto theprecise arrangement and organization of the instrumentalities as hereinshown and described.

In the drawings: M Fig. 1 is a plan view of a game boardmad'e inaccordance with the invention;

Fig. 2 is an enlarged lower left-hand corner of the game board intypical use. h

The game board I0 is providedwith a plurality of rows of preferablyprinted fields or boxes ll and preferably larger adjoining sections orboxes l2. Fields II are imprinted with or otherwise carry' indicia,emblems or symbols I3, I 4, l5 and I6 indicative of suits of playingcards, such as, for example, hearts, clubs, spades and diamonds,respectively and the rows of fields are arranged in spaced parallelrelation. The total number of the-fields II is thirteen toi'nclude allof the fifty-two cards of a a conventional deck-of playing cards fromace to king, inclusive.

addition to the'aforesaidindicia or symbols; the boxes I I carryrespectively indicia, such as, A (ace) ;K (king); Q (queen) ;'J (jack);etc.,

and may carry betting odds characters or numbers,'-preferablyconsecutively from 3 to l to 15to 1, inclusive. I

1 These fields or boxes ll. may also carry the brand or trade-mark I8 ofthe advertiser, the advertisers name [9 orthe name 20 of the adv'ertisedmerchandise.

3 Ihe larger spaces 12 may be utilized for carrying illustrations 2| ofthe merchandise.

-- In the particular embodiment illustrated in Figure 1, the fixedplaying members are arranged ina predetermined order, starting withthe'ace followed by the king, queen, etc., and terminating with thdeuce. This is one typical arrangement deck of fifty-two conventionalplaying cards is {In the instance illustrated in Figure'2', twelve cardsof theconventional playing deck are exposedenamely, adjacent the 10 spotplaying memn: as printed on the game board are positioned 'l'our cards,namely, two 10s represented by the letter 6 and two 5s represented bythe letter 0. A djacent'the 7 spot playing member d printed on the'gameboard are positioned 'four cards, namely, three cardsbearing queensand represented by lthefletter e. and an ace'r'epresented by the letterf. Adjacent the 1 spotplaying'member g printed on" th'e'game boardarefpositioned four cards, namely, a 3 spot card bga deuce i and twoaces 'lcgfAccordinglto the rules of poker, the highest hand on" the gameboardis the one having three tens and-two fives (full house), the nextto the highesthand is the one having three queens and the lowest handisthe one having two aces.

Referring to Figure 1, it will be s'eenthat acand if the said playingmember and the said.

four cards indicate a straight, then flush would be presented. a

As is evident from what has been heretofore stated, the game follows therules of poker. The

a straight players select their respective playing members on the gameboard with which they desire to start. This selection would in a measure.depend both upon the odds depicted on the playing member and the valueindicated thereon; in the embodiment illustrated in the drawings, thelesser the value, the greater the odds.

The deck'of fifty-two cards are shufiled, and

the dealer successively places a cardlface-up) adjacent each of theplaying members, in the order in which they appear on the top of thestack of cards as he deals them out. In the example illustrated inFigure 2,.these cards are in the-following order tenof spades, queenof-diamonds, three of diamonds, ten of diamonds, queen of hearts, deuceof spades, five of diamonds, queen of hearts, ace of spades, five ofdiamonds,

ace of hearts, and ace of diamonds.

In this game it is possible to get five of a kindwhich beats four ofakind, but does not beat a straight flush or a royal fiush. A vfullhouse, straight or flush counts in thisgame the same as regular poker.These hands beat the same hands as in regular poker. As statedheretofore, the printed card on the game board counts as part of bothstraights and flushes. However, in the case of flus hes,.the printedmember or card on the game board preferably counts only as a part of afiush if the hand does not contain another card of the same denominationas the printed member or card on the game board. In other words, if theace of spades out of the deck of cards is dealt to the ace on the gameboard, it makes a pair of aces and does not count as part of a spadeflush.

This game is not only extremely interesting, but finds excellent use'asan advertising medium. 'For example, the fixed playing members on theboard may be called or designated by certain well-known brands ortrade-marks. Referring to Figure 1, one player may select .as his in,the deck being ..used and also represents .a

.or five races, asagreed. upon before the game everything placed onlosing horses.

starts, then passes the bank on to the next player. In this manner eachplayer, in his turn, has the option to act as banker. While the bankeris shufiling the cards before each race, the players back their choiceby placing chips, or tokens, on the printed card, or cards ll of theirchoice. When all players have selected their choice, the banker startsthe race by dealing out the cards one at a time and places them, in thesame rotation as they come off the deck, in the space provided alongsideof each printed card on the game board. (Example)players place theirchips *or tokens in the boxes with the printed card corners. The firstcard dealt OK the deck by the banker is placed alongside of the aceprinted on'the game board, the second card dealt is placed alongside ofthe king, the third alongsid'of. the queen, and so forth down to thedeuce (2) When thirteen cards have been dealt out in this mannerand eachcard printed on the game board has a card 01f the deck alongside of itthe same operation is repeated until the banker has dealt out the entiredeck of 52 cards. When each printed card on the game board has fourcards out of the deck alongside of itthe race is over. The winner of therace is the Highest poker hand. The banker pays the player or players.who selected the winner, the odds indicated on the printed card and, ofcourse, keeps When the first race is over another is started and, so on,the game continues. This race may be considered a one-mile race. Whenall the cards printed on the gameboard have been dealt a first card outof the deck, it compares with the finish of the quarter mile in a horserace, the second card compares With the finish of the half mile, thethird card with the finish. of the three-quarters-the fourth and lastcard with the stretch and winner. The banker, or. one of the players,can add much hilarity to the party bycalling out the running of therace'asthe, cards. are being dealt.

The following rules may be observed. Players may back as many horses asthey choose in every race. Any number of players may choose and back thesame horse, or horses. However, the banker may limit the amount any oneplayer, or all players combined, may place on any horse. All choicesmust be made beforea race starts no play may be made while a race is inprogress.

.Odds against horses are to win only-there are no place (second) or show(third) odds. The printed card on the game board counts as part .ofevery poker hand.

All horses do not have to be played in order to start a race, but, everyhorse runs in the race whether played or not, horses not played, run forthe banker-who does not pay anyone and takesall should any unplayedhorse win. In case of a tie (dead heat), the banker pays both winnersone-half of the amount that would ordinarily be paid if the horse won byitself. (Example)if th ace were in a dead heat, the player would getback only two (2) chipsincluding his own chip played on the ace.

Cards must be dealt out in the rotation specified. in aboveinstructions. Mutuals may be played by fixing the same value for everychip, or token, in the game and by dividing the chips,

or tokens, played on losing horses, evenly between the chips, or tokens,played on the winner. If the winning horse should be one on which noplay was made, all losings go into a jack-pot purse which is added tothe winners purse of the next race.

As a further adaptation of this game, each winner may be credited withthe number of points designated on the box I I. For example, referringto Figure 2, the winner which would be the player who selected the boxhaving the full house would be credited with seven points, as thepredetermined value odds are seven to one. A maximum number of pointsmay be fixed for a prize, such as, for example, one hundred points, fivehundred points, etc.; as determined by the group of players. Then thefirst player receiving this maximum score of points would be thewinnerand receive the prize.

It will thus be seen that there has been provided by this invention agame in which the various objects hereinabove set forth, together withmany advantages, are successfully achieved.

The features of novelty which I believe to be characteristic of myinvention are set forth with particularity in the appended claims. Myinvention itself, however, both as to its fundamental principles and asto its particular embodiments, will best be understood by reference tothe specification, in which I have described, by way of example only,and not in limitation, certain ways in which my invention may bepracticed.

Having thus described the invention, what is claimed as new and desiredto be secured by Letters Patent, is:

1. In a game device wherein conventional playing cards are employed; agame board comprising a plurality of rows of fields, said rows beingarranged on said board in spaced and parallel relation, four emblemscarried by each of said fields and representing the four suits of saidplaying cards, indicia disposed on each of, said fields and indicating avalue corresponding to a respective value of said playing cards, and aplurality of rows of sections respectively arranged adjacent said rowsof fields, at least some of said section rows being positionedintermediate some of said field rows, each of said sections beingadapted to supp rt a plurality of said playing cards, the indicia andemblems on each of said fields being adapted respectively forcoordination with values and suits of playing cards when positioned onsaid sections respectively to thereby simulate hands of the game on saidboard.

2. In a game device wherein conventional playing cards are employed; agame board comprising a plurality of rows of fields, said rows beingarranged on said board in spaced and parallel relation, emblems carriedby each of said fields and representing suits of said playing cards,indicia disposed on each of said fields and indicating a valuecorresponding to a respective value of said playing cards, and aplurality of rows of sections respectively arranged adjacent said rowsof fields, each of said sections being adapted to support a plurality ofsaid playing cards, the indicia and emblems on each of said fields beingadapted respectively for coordination with values and suits of playingcards when positioned on said sections respectively to thereby simulatehands of the game on said board.

JOHN DORFMAN.

